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War of Wheel is a frenetic single-multiplayer fighting game with cars in an original “medievalpunk” setting.
“Le Acque di Bologna in VR” is an application for virtual reality under development and presented at the Opificio delle Acque on July 15, which allows an immersive experience of the places and artefacts of the Reno and Savena canals.
Through the VR device, the user is transported into a 3D reconstruction of some significant places in the network of canals, where he will have the opportunity to interact with some of the elements of the surrounding environment.
The application is under development for the Oculus Quest 2, which can be used at the Opificio delle Acque, or can be downloaded free of charge for private use.
Two other versions of the app will be available for mobile (iOS, Android) and for the Canali di Bologna website via web browser (WebGL).
Try the preview of the application in development
Download the project presentation (PDF)
Luca is an enthusiastic gamer who discovered his passion for the world of 3D during university. He worked as a freelance 3D Artist until the founding of DreamBits Studio. He is a teacher of 3D modeling and texturing at iMasterArt.
Massimo, after years of profession as an architect, has decided to approach his original passion for modeling and drawing, which he cultivated at the time of his studies. Now he is a passionate freelance 3D artist thanks to a new interest in gaming born with the collaboration with Italian Games Factory.
Mattia discovered his passion for programming during the PlayStation era, in love with Final Fantasy VII. Graduated in Computer Science, he works as a freelance Game Developer for various gaming projects. He is also UE4 programming teacher at iMasterArt.
Francesco, who has always been passionate about videogames, approached the world of 3D to make his passion a profession. He studied at the iMasterArt digital arts school, where he is now a teacher of 3D modeling, rigging and rendering, and, after completing his studies, he started working as a 3D Artist.
Tommaso, thanks to a great passion for video games and the assiduous study of computer science and programming, makes and publishes video games already at the age of 14. With two multiplayer titles already released, he is currently CEO of Relow Digital and a freelance
Lorenzo has always been a lover of music and a regular online fps gamer. Given his experience in the field of concerts, due to his parallel work as a Notch designer, he found in game sound design the perfect union between interactivity, sound and video games. Freelancer based at ROOF Videodesign.
Stefano is a digital artist who discovered a passion for this working sector during his academic studies. He has worked on several video game productions and is now a freelancer Concept Artist and 3D Artist for DreamBits Studio.